Sunday, 29 September 2013
Saturday, 21 September 2013
Thursday, 19 September 2013
This was a four week project that me and a team of five others built. The aim of the game is to make your way through the level using three metal objects which can be used to get past obstacles. E.g use a block to jump up to a ledge or put a girder across an acid pit. I worked on the design of level one, modelling, texturing and lighting of the levels.
Artists:
Geoff Smith
Kyle Chin
Chris Fokkens
Programmers:
Lawrence McCauley
Daniel Harvey
Thusus Jones
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